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England prospect Alfie Barbeary could be out for up to 3 months

By Online Editors
Alfie Barbeary (Photo by Stu Forster/Getty Images)

Standout Wasps forward Alfie Barbeary is likely to be out for up to twelve weeks, Wasps’ head coach Lee Blackett has confirmed.

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Barbeary, who is equally adept in the backrow as at hooker, has caught the eye with outstanding form in the latter part of 2020, with many tipping him for inclusion in Eddie Jones’ wider Six Nations squad.

However, the rampaging No.8 will have to undergo ankle surgery on Monday and faces a lengthy spell on the sidelines.

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Goodbye 2020:

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Goodbye 2020:

“Alfie has got a syndesmosis injury. He will see the specialist Wednesday so we will know more from then,” said Blackett at last week’s media briefing. “Whenever you hear that (ankle) injury it’s not the greatest but it’s not out and out disaster.

Last night Blackett suggested that the time frame for his return will likely see him miss out on the Six Nations. “He is going under on Monday. From the scans, when they go inside that’ll deem how long he is out for, but it could honestly range between anything from six to 12 weeks. We will know more Monday.”

While England are currently enjoying an embarrassment of riches in the back row, Barbeary’s ability to cover multiple positions gives the former England U20s star a positional utility rarely seen at Test level. With Eddie Jones often paying lip-service to the idea of hybrid players, Barbeary seemed to very much fit the Australian’s bill and was forecast to at the very least play a part in England’s wider Six Nations training squad.

His ball-carrying ability in particular has caught the eye, with the 20-year-old making 120 metres for Wasps in their Round 2 match against Gloucester alone. In September he scored a hat-trick of tries against Leicester Tigers.

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Barbeary’s age-grade abilities saw the 6’1, 116kg foward representing England at U18s and U20s levels in the same season.

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Flankly 1 hours ago
The AI advantage: How the next two Rugby World Cups will be won

If rugby wants to remain interesting in the AI era then it will need to work on changing the rules. AI will reduce the tactical advantage of smart game plans, will neutralize primary attacking weapons, and will move rugby from a being a game of inches to a game of millimetres. It will be about sheer athleticism and technique,about avoiding mistakes, and about referees. Many fans will find that boring. The answer is to add creative degrees of freedom to the game. The 50-22 is an example. But we can have fun inventing others, like the right to add more players for X minutes per game, or the equivalent of the 2-point conversion in American football, the ability to call a 12-player scrum, etc. Not saying these are great ideas, but making the point that the more of these alternatives you allow, the less AI will be able to lock down high-probability strategies. This is not because AI does not have the compute power, but because it has more choices and has less data, or less-specific data. That will take time and debate, but big, positive and immediate impact could be in the area of ref/TMO assistance. The technology is easily good enough today to detect forward passes, not-straight lineouts, offside at breakdown/scrum/lineout, obstruction, early/late tackles, and a lot of other things. WR should be ultra aggressive in doing this, as it will really help in an area in which the game is really struggling. In the long run there needs to be substantial creativity applied to the rules. Without that AI (along with all of the pro innovations) will turn rugby into a bash fest.

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