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Rugby Explorer - Singapore

By RugbyPass

In the first ever episode of Rugby Explorer, Scottish rugby legend, Jim Hamilton, travels to Singapore to explore the city and find out more about the rugby scene in the Southeast Asian country.

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He meets up with the national team captain and some local players for a traditional steamboat. Ex-England international James Forrester shows him around his pad and ex-Harlequins back row Will Skinner takes him on a night out to taste some local ‘calamari’. He also gets his boots on for a training session with the Wanderers and is given a history lesson at the Singapore Cricket Club.

RugbyPass will be exploring more cities around the world through the lens of our sport, so follow us on social media or sign up to our mailing list here and keep an eye out for where we head next.

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Flankly 15 hours ago
The AI advantage: How the next two Rugby World Cups will be won

If rugby wants to remain interesting in the AI era then it will need to work on changing the rules. AI will reduce the tactical advantage of smart game plans, will neutralize primary attacking weapons, and will move rugby from a being a game of inches to a game of millimetres. It will be about sheer athleticism and technique,about avoiding mistakes, and about referees. Many fans will find that boring. The answer is to add creative degrees of freedom to the game. The 50-22 is an example. But we can have fun inventing others, like the right to add more players for X minutes per game, or the equivalent of the 2-point conversion in American football, the ability to call a 12-player scrum, etc. Not saying these are great ideas, but making the point that the more of these alternatives you allow, the less AI will be able to lock down high-probability strategies. This is not because AI does not have the compute power, but because it has more choices and has less data, or less-specific data. That will take time and debate, but big, positive and immediate impact could be in the area of ref/TMO assistance. The technology is easily good enough today to detect forward passes, not-straight lineouts, offside at breakdown/scrum/lineout, obstruction, early/late tackles, and a lot of other things. WR should be ultra aggressive in doing this, as it will really help in an area in which the game is really struggling. In the long run there needs to be substantial creativity applied to the rules. Without that AI (along with all of the pro innovations) will turn rugby into a bash fest.

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